import top.katton.api.*
@ClientScriptEntrypoint(ClientPhase.JOINED)
fun worldRenderTestMain() {
registerWorldRenderer("katton:test:world", WorldRenderLayer.NORMAL, 0) { ctx ->
val pos = clientPos() ?: return@registerWorldRenderer
val x = pos.x
val y = pos.y + 1.6
val z = pos.z
// X axis — red
...⚡

