EntityOnTickEvent

class EntityOnTickEvent(entity: Entity) : ContextEvent<Entity, Entity.(level: Level) -> Unit>

Constructors

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constructor(entity: Entity)

Properties

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val context: Entity

Functions

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fun clear()
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fun clearByOwner(owner: String)
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open override fun invoker(): Entity.(level: Level) -> Unit
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operator fun minusAssign(handler: Entity.(level: Level) -> Unit)
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operator fun plusAssign(handler: Entity.(level: Level) -> Unit)
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fun register(handler: Entity.(level: Level) -> Unit)
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fun remove(handler: Entity.(level: Level) -> Unit)