addEffect

fun addEffect(entity: LivingEntity, effect: Holder<MobEffect>, duration: Int = 600, amplifier: Int = 0, showParticles: Boolean = true, ambient: Boolean = false)

Add a mob effect to a LivingEntity.

Parameters

entity

target entity

effect

holder of the MobEffect to apply

duration

effect duration in ticks (default 600)

amplifier

effect amplifier level (default 0)

showParticles

whether to show particles

ambient

whether effect is ambient