resetSequence

fun resetSequence(level: ServerLevel, randomSequence: Identifier)

Reset a named random sequence for a level to its default seed.

Parameters

level

server level

randomSequence

sequence identifier


fun resetSequence(level: ServerLevel, randomSequence: Identifier, seed: Int, includeWorldSeed: Boolean = true, includeSequenceID: Boolean = true)

Reset a named random sequence with a specific seed and behavior flags.

Parameters

level

server level

randomSequence

sequence identifier

seed

integer seed

includeWorldSeed

whether to include world seed

includeSequenceID

whether to include sequence id