spread Players
fun spreadPlayers(level: ServerLevel, center: Vec2, spreadDistance: Float, maxRange: Float, maxHeight: Int, respectTeams: Boolean, targets: Collection<Entity>)
Spread players around a center point.
Parameters
level
server level used for context
center
center position vector (x=z, y ignored)
spread Distance
minimum distance between players
max Range
max spread radius
max Height
maximum height difference
respect Teams
whether to keep teams together
targets
collection of entities to spread