UseItemOnArg

data class UseItemOnArg(val stack: ItemStack, val state: BlockState, val world: Level, val pos: BlockPos, val player: Player, val hand: InteractionHand, val hitResult: BlockHitResult)

Constructors

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constructor(stack: ItemStack, state: BlockState, world: Level, pos: BlockPos, player: Player, hand: InteractionHand, hitResult: BlockHitResult)

Properties

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val hand: InteractionHand
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val hitResult: BlockHitResult
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val player: Player
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val pos: BlockPos
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val stack: ItemStack
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val state: BlockState
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val world: Level