OnAttackBlockArg

data class OnAttackBlockArg(val player: Player, val world: Level, val hand: InteractionHand, val pos: BlockPos, val direction: Direction)

Constructors

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constructor(player: Player, world: Level, hand: InteractionHand, pos: BlockPos, direction: Direction)

Properties

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val direction: Direction
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val hand: InteractionHand
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val player: Player
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val pos: BlockPos
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val world: Level