UseBlockArg

data class UseBlockArg(val player: Player, val world: Level, val hand: InteractionHand, val hitResult: BlockHitResult)

Constructors

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constructor(player: Player, world: Level, hand: InteractionHand, hitResult: BlockHitResult)

Properties

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val hand: InteractionHand
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val hitResult: BlockHitResult
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val player: Player
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val world: Level